"There are only two of them? What sort of adventuring party is that?"
"I count three, Kovath."
"The hireling doesn't count."
"How do you know he's a hireling?"
"He's got that lean, hungry, I'm-not-being-paid-nearly-enough-for-this look about him."
"And what is he not being paid enough for?"
"That depends."
"On what?"
"Whether or not the bears wander into the garbage smasher while the adventurers are getting cut to pieces by the Watcher at the End of Time."
Iginio is perhaps the most optimized 250 point character I've ever seen in terms of never missing a turn to do very respectable damage. Kalzazz plays Fiona in the larger group and expressed some frustration at not being able to make some sort of attack every turn. Colarmel created a character tailor made for Kalzazz's concerns. He swings his katana for 3d+8 (and has reach 2 doing it) and when he can't close, he can chuck a sai for 2d+3 imp which is pretty respectable as a main weapon, much less a fast-drawable ranged secondary attack.
Strudelbork is a fantastic support wizard, and is capable of some significant buffs (Great haste) as well as inflicting some major ailments on foes (strike blind, death vision, glue). His standard operating procedure of staying levitated outside of normal melee reach makes him a tough one to pin down in a fight while providing fantastic support.
Without further ado here is Kalzazz's recap of events from the first 2 player session of DoA (The session log for this recap is available here)