Tuesday, September 11, 2018

Token Tuesday: Void Brute

Today on Token Tuesday, Emily Smirle has served up for you the creepy eldrich slugger: Void Brute. You'll find a portrait and both based and unbased versions of these new fantastic tokens.  The tokens are released to you under Creative Commons.  Below is a preview of the portrait, if you follow the link here you can get a zip file with the based and unbased versions of these creatures.

Friday, August 17, 2018

Lava Golem

"That's not the normal golem box."
"What do you mean?"
"I mean we don't usually get golems delivered in crates made of shaped obsidian enchanted with frost runes."
"Well, this isn't the usual golem, Zarlazz."
"Please tell me you're not trying to procedurally generate monsters."
"No, of course no-- hmm, that could actually --"
"Never mind, just tell me what's in the box."

Thursday, June 28, 2018

5 Player Group: The Dark Shrine of Ruin Part 3: Bugbear fight

"Why does that one have a lute?"
"She's a Bard, Kovath. They're artists, which explains why you don't know anything about them."
"She's gonna get eaten by those Bugbears. What's she going to do, sing them into submission?"
"Ah, well -- actually..."
"...She just sang that one into submission then stabbed it in the throat."
"Yep."
"Bards are terrifying."
We started a new dungeon called the Dark Shrine of Ruin. I've gotten way behind on posting recaps so I'm recruiting players with points as a bribe to do it. This one is written by Colarmel The log for these two sessions is found here.

Session Log Dark Shrine of Ruin 3

This is a session log for the first two sessions of Dark Shrine of Ruin.  An easier to read recap is located here.


Wednesday, June 27, 2018

New announcements


I'm excited to announce a few things!
First: Our Dungeon Generator has arrived at version 1.0.  We've still got 40 different issues/features we want to work though but for the most part things work as intended and the generator accomplishes it's stated aims.
Second: Celti and Eric B. Smith have graciously hosted our project at the following sites:
Third: We have a forum thread over at SJGames's forums where you can now provide feedback as well as the Github page, here or by pinging me (Zuljita#7010) over at Mook's Discord Server.

Fourth: We've been working away at testing our dungeons as we go and fixing things as we spot them.  Most recently, we've spotted some issues with wandering monster variability that needed fixing, we've added the option for a random travel time, and we've added biomes for survival during your trip to the dungeon.

Wednesday, May 23, 2018

5 Player Group: The Dark Shrine of Ruin Part 2: Giant Apes

 “But we found them lacking in Uplift, Vision and Breadth of Mind,
So we left them to teach the Gorillas while we followed the March of Mankind...”
“What’s that Zarlzazz ?”
“Oh just a poem about the inevitability of consequences.”
“What’s it got to do with the dungeon?”
"The injured Half-Ogre just stuck his head into the room full of giant apes."
Poem fragment from  Rudyard Kipling The Gods of the Copybook Headings

 We started a new dungeon called the Dark Shrine of Ruin.  I've gotten way behind on posting recaps so I'm recruiting players with points as a bribe to do it.  This one is written by Colarmel  The log for these two sessions is found here.

Session Log Dark Shrine of Ruin 2

This is a session log for the first two sessions of Dark Shrine of Ruin.  An easier to read recap is located here.