This is a chatlog, the recap writup is featured here.
picking up from fight with skeletons round 6, mostly wrap up now
* Skeleton, Axe and Shield turns to face Fiona, crawls into her hex and claws at her.
Skeleton, Axe and Shield: | 8 |
Kalzazz has connected.
* Skeleton, Shortsword and Shield crawls forward
Kalzazz: | Retreat and parry for the HP! |
* Kalzazz rolls: 3d6 => 6
Kalzazz: | Hey, I think thats a critical parry |
Kalzazz: | ANd now for the Parry vs Unarmed roll |
* Kalzazz rolls: 3d6 => 10
Skeleton, Shortsword and Shield: (( don't think crits matter on parries :( ))
* Kalzazz rolls: 2d6+1 => 7 + 1 = 8
Teetonka: | Crit parry causes a critical failure for the attacker |
Skeleton, Shortsword and Shield: | 0 1 |
Skeleton, Shortsword and Shield: | meh, it died from parry damage |
Teetonka: | Just settling the question :) |
Skeleton, Axe and Shield 1: | Gharza Brokentooth is my target! Axe in the chest (14): '' result: «succeeded by 4 » OU 4 cutting |
* Gharza Brokentooth retreats parrying with her quarterstaff
Sharpe: | Boy, Vondur is right in the middle of things. All the PC's are so spread out. |
Sharpe: | Oh, that "laying down" symbol is death or KO? |
Gharza Brokentooth: (( prone ))
Gharza Brokentooth: (( vondur has been breaking legs ))
Gharza Brokentooth: (( yeah ))
Sharpe: | Prolly not with -3 for leg |
retcon based on GM not having character sheet
* Gharza Brokentooth casts bladeturning shifting the axe blade aside
retcon again, confused bladeturning with turn blade
* Gharza Brokentooth takes 4 cutting damage before DR
* Skeleton, Small Mace 1 moves to attack Fiona with a step
Skeleton, Small Mace 1: | Fiona Firedrake is my target! Mace in the chest (14): '' result: «succeeded by 5 » OU 6 crushing |
Fiona Firedrake: | Try to block! |
* Kalzazz rolls: 3d6 => 14
* Skeleton, Spear 2 steps to swing at stonemaul
* Skeleton, Axe and Shield 2 was the actual one to step >
java.lang.IndexOutOfBoundsException: Index: 2, Size: 2 error executing expression tok = json.get(ids, targetNum).
Skeleton, Axe and Shield 2: | Skeleton, Spear 2 is my target! Axe in the chest (14): '' result: «succeeded by 1 » OU 6 cutting |
Skeleton, Axe and Shield 2: | potential |
* Skeleton, Shortsword and Shield 2 steps into the hex with his prone partner
Skeleton, Shortsword and Shield 2: | Vondur Stouthammer is my target! Shortsword in the chest (14): '' result: «succeeded by 2 » OU 5 cutting or -1 damage and impaling |
* Skeleton, Shortsword and Shield 2 has potential damage on vondur
Skeleton, Small Mace 2: | IQ check result: succeeded by 1 |
* Skeleton, Small Mace 2 recovers from stun
Stonemaul Ironbeard: | (Sorry did not notice because it rolled against another skeleton again!) |
Skeleton, Small Mace 2: (( sorry, something about your character freaks my attack macro out ))
Skeleton, Small Mace 2: | I need to figure out what between sessions. |
Stonemaul Ironbeard: | Block (13) result: CRITICALLY SUCCEEDED by 9 |
Skeleton, Small Mace 2: (( grats! ))
Skeleton, Small Mace 2: | Critical Miss: 5, Hit Own Arm or Leg for Full damage (Reroll Imp, Pi and Ranged) |
Sharpe: | Or, is that hex blocked. |
Skeleton, Axe and Shield 2: (( see no reason why not ))
Sharpe: | Retreating parry, 13+1=14 |
* Sharpe rolls: 3d6 => 8
* Skeleton, Axe and Shield 2 slices it's own leg off after bouncing it's axe off Stonemaul's shield
Skeleton, Axe and Shield 2: (( Vondur's parry is more than sufficient attack deflected there too ))
* Skeleton, Shortsword and Shield 3 crawls after vondur attempting to claw him.
* Kyle rolls: 3d6 => 14
* Skeleton, Shortsword and Shield 3 fails to connect
Sharpe: | "Whoa. Personal space, buddy." |
* Skeleton, Small Mace 3 crawls towards vondur
Skeleton, Spear 3: | Skeleton, Shortsword and Shield is my target! Spear in the chest (14): '' result: «succeeded by 4 » OU 6 Impaling |
Skeleton, Small Mace 3: (( yeah sorry macro goes badly ))
Skeleton, Small Mace 3: | reach 2 for the win. |
* Sharpe rolls: 3d6 => 11
Skeleton, Spear 4: | Vondur Stouthammer is my target! Spear in the chest (14): '' result: «succeeded by 5 » OU 5 Impaling |
Skeleton, Spear 4: | that's wrong |
Skeleton, Spear 4: | should be at gharza |
Fiona Firedrake: | "Awww! You dont like me?" looks sad at Spear skeleton 4 |
Skeleton, Spear 4: (( appears this will clock in as a real boss fight after all o.O ))
Teetonka: (( sheer numbers! ))
Sharpe: | Had we a Cleric . . . |
Stonemaul Ironbeard: | (YEA!) |
Fiona Firedrake: | ((Stonemaul is the cleric)) |
Skeleton, Spear 4: (( just no turning ))
Skeleton, Spear 4: (( only the turn zombie spell ))
Sharpe: | ((Off topic: I'm glad that Kromm said Zombie might at least make it into a future book.)) |
Sharpe: | ((That really killed a staple trope.)) |
* Skeleton, Bow 1 draws an arrow
* Skeleton, Bow 4 draws an arrow
* Skeleton, Bow 3 draws an arrow
Vondur Stouthammer has received initiative.
Sharpe: | Sorry, saw your DM, Kyle. I need to defend for Gharza |
Sharpe: | Looking for parry on sheet |
Skeleton, Bow 3: | used earlier |
Skeleton, Bow 3: | failed :( |
Sharpe: | Oh, no need to defend, then? |
Skeleton, Bow 3: | this is second hit at ghaz |
Sharpe: | Or I need to dodge? |
Sharpe: | ok, sorry. Dodge. Did you retreat? |
Skeleton, Bow 3: | and I think she's encumbered badly |
Sharpe: | This character is toast. |
Sharpe: | Regular ol' dodge 9 |
* Sharpe rolls: 3d6 => 13
Skeleton, Bow 3: | that's 6 imp, one dr goes to... |
Skeleton, Bow 3: | 11 imp yeah? |
Fiona Firedrake: | ((6 imp, -1 DR = 10 totals)) |
Sharpe: | DR 0 torso on sheet? |
Skeleton, Bow 3: | it's an error |
Skeleton, Bow 3: | light leather in inventory |
Skeleton, Bow 3: | I'm assuming it's on |
Skeleton, Bow 3: | So, 14 damage total. |
Sharpe: | HT to avoid KO/Stun |
* Sharpe rolls: 3d6 => 9
Sharpe: | Sucess if her HP isn't really low |
Sharpe: | I mean, if it wasn't already. What is her HP now? |
Skeleton, Bow 3: | she was at full before the injuries this turn |
Sharpe: | Ok, and she took 10 this time and how much last time? |
Sharpe: | Sorry, you said 14 dam total. |
Skeleton, Bow 3: | so 14 total, we have a major wound check but I think otherwise fine. |
Sharpe: | Right. She made it. |
Skeleton, Bow 3: (( fair point she retreated earlier out of reach of spearman ))
Skeleton, Bow 3: | my mistake |
Skeleton, Bow 3: | please retreat ghazra in the way you wish and defend with vondur instead. |
Skeleton, Bow 3: | add the 10 hp back and pretend that whole fiasco didn't happen |
Skeleton, Bow 3: | vondur does have a buckler too |
Skeleton, Bow 3: | for whatever reason it doesn't show right on that sheet |
Sharpe: | Ok, and this is same turn. |
Skeleton, Bow 3: | you've got a block, reduced parry or a dodge |
Skeleton, Bow 3: | after that, we go to player actions and hopefully remove a few more of these from the initiative |
Sharpe: | I have a very high block and I'm going to use that. If the roll is at all good it will succeed. |
* Sharpe rolls: 3d6 => 11
Skeleton, Bow 3: | sweet, your turn now. |
Skeleton, Bow 3: | kill something |
Sharpe: | Well, that's not good for this guy at all |
Skeleton, Bow 3: | it's prone for what it's worth |
Skeleton, Bow 3: | maybe step one back and east and rapid strike the prone guy and the axeman? |
Sharpe: | Okay, I was about to ask if I could move there. |
Sharpe: | RS (20-6=14) to random loc to sword skell: |
* Sharpe rolls: 3d6 => 12
Skeleton, Bow 3: | Hit Location: 15, Hand. |
Skeleton, Bow 3: | I have a button for it |
Skeleton, Bow 3: | but you can use your 12 if you prefer |
Teetonka: | Left or right? :D |
* Sharpe rolls: 1d6 => 4
Skeleton, Bow 3: | I'll call that right |
Sharpe: | Yep. It's an even number |
Skeleton, Shortsword and Shield 3: | roll some damage |
Sharpe: | Crazy that they re-worded that in DFRPG. Took me a second . . . Damage: |
* Sharpe rolls: 2d+1 => 2
* Sharpe rolls: 2d6+1 => 4 + 1 = 5
Sharpe: | 5 basic, so 7 injury |
Skeleton, Shortsword and Shield 3: | 0 1 |
* Skeleton, Shortsword and Shield 3 stops moving
Sharpe: | er, unless he has glove |
Skeleton, Shortsword and Shield 3: | they have innate dr, but it doesn't matter here. |
Skeleton, Shortsword and Shield 3: | it was already badly wounded |
Sharpe: | Dropped sword or dropped dead again? |
Skeleton, Shortsword and Shield 3: | and they are unnatural fragile so they just stop moving at -1x hp |
Sharpe: | That's the death skull? |
Skeleton, Shortsword and Shield 3: | yeah |
Vondur Stouthammer has received initiative.
Bowgre Stretazuma has received initiative.
Skeleton, Shortsword and Shield 3: |
Round Number 6: You are up, Bowgre Stretazuma!!
Teetonka, get ready to go!
|
Skeleton, Shortsword and Shield 3: | oh |
Skeleton, Shortsword and Shield 3: | you rapid struck yes |
Skeleton, Shortsword and Shield 3: | ? |
Skeleton, Shortsword and Shield 3: | so you can do another? |
Skeleton, Shortsword and Shield 3: | oh but were they both at the crawler |
Skeleton, Shortsword and Shield 3: | ? |
Teetonka: | You can retarget |
Skeleton, Shortsword and Shield 3: | sweet |
Sharpe: | Yes, next one to axe skell. Same thing. |
* Sharpe rolls: 3d6 => 10
Teetonka: | Not if it's Dual Weapon Attack because that's at the same time |
* Skeleton, Shortsword and Shield 3 attempts to dodge
Skeleton, Axe and Shield 1: | Dodge(6) result: failed by 4 |
Teetonka: | but Rapid Strike, Extra Attack, or All out attack Dual are technically delcared after resolving the other |
* Sharpe rolls: 3d6 => 16
* Sharpe rolls: 1d6 => 6
Sharpe: | Right foot. But was his leg crippled? |
Skeleton, Axe and Shield 1: | no |
Skeleton, Axe and Shield 1: | he's taken a hit to the chest i think |
* Sharpe rolls: 2d6+1 => 7 + 1 = 8
Skeleton, Axe and Shield 1: | 0 1 |
* Skeleton, Axe and Shield 1 stops moving
Teetonka has received initiative.
Bowgre Stretazuma has received initiative.
Skeleton, Axe and Shield 1: | sorry |
* Bowgre Stretazuma steps forward and chops at the skeleton archer
Skeleton, Bow 1: | Dodge(9) result: succeeded by 0 |
Bowgre Stretazuma: | I don't think he gets a dodge there |
Bowgre Stretazuma: | is it a runaround or a back hex? |
Fiona Firedrake: | ((Side if hes facing N, Back if he is facing NE)) |
Bowgre Stretazuma: | side then. |
Bowgre Stretazuma: | although is side -3 or -2 |
Bowgre Stretazuma: | that's what I thought |
Fiona Firedrake: | ((But since he made by 0 the -2 means he is getting himself hit)) |
Bowgre Stretazuma: | just reaching for some way to heart them. |
Bowgre Stretazuma: | nah I applied that |
Bowgre Stretazuma: | skelles are dodgey as all get out. |
Teetonka has received initiative.
Stonemaul Ironbeard has received initiative.
Fiona Firedrake has received initiative.
* Teetonka takes a Step back and Readies his healing potion from his belt.
Stonemaul Ironbeard has received initiative.
Teetonka has received initiative.
Bowgre Stretazuma has received initiative.
Teetonka has received initiative.
Bowgre Stretazuma: |
Round Number 6: You are up, Teetonka!!
Stonemaul Ironbeard, get ready to go!
|
* Teetonka takes a Step back and Readies his healing potion from his belt.
Stonemaul Ironbeard: | (That was confusing) |
Stonemaul Ironbeard has received initiative.
Teetonka: |
Round Number 6: You are up, Stonemaul Ironbeard!!
Fiona Firedrake, get ready to go!
|
Stonemaul Ironbeard: | *Stonemaul smashes the skeleton in front of him before it can cause any more damage. |
Stonemaul Ironbeard: | (Or is it out from severing its leg?) |
Bowgre Stretazuma: (( it's down ))
Bowgre Stretazuma: (( not out. ))
Stonemaul Ironbeard: | yea, smashy smashy. |
Sharpe: | ((You might consider leaving him to crawl and attacking those archers, maybe)) |
Stonemaul Ironbeard: | (I can move max move of 1 due to injury right now) |
Kyle: (( stonemaul took 3 arrows to the chest. ))
Stonemaul Ironbeard: | (I was trying to get to the archers orriginally and then got pincussioned) |
Kyle: (( err 2 ))
Kyle: (( not 3 ))
Sharpe: | ((Oh. Ouch. Okay. I'd say "Giant step or Committed Attack but . . .)) |
Stonemaul Ironbeard: | (I can take one step twoards them though, at least keep getting them further away from the party) |
Stonemaul Ironbeard: | Mace swing in the chest (15): '' result: «succeeded by 1 » Dwarven mace, can parry after attacking doing 10 cr |
Skeleton, Axe and Shield 2: | Dodge(2) result: CRITICALLY FAILED by 10 |
Stonemaul Ironbeard has received initiative.
* Skeleton, Axe and Shield 2 stops moving
Fiona Firedrake has received initiative.
Skeleton, Axe and Shield 2: |
Round Number 6: You are up, Fiona Firedrake!!
Gharza Brokentooth, get ready to go!
|
Fiona Firedrake: | Attack, then step. Deceptive -2 vs Small Mace 1 |
* Kalzazz rolls: 3d6 => 7
Fiona Firedrake: | Potential |
Fiona Firedrake: | er Dectpive -4/-2 |
Skeleton, Small Mace 1: | Dodge(11) result: failed by 1 |
* Kalzazz rolls: 2d6+1 => 5 + 1 = 6
Fiona Firedrake: | 6 cutting |
Skeleton, Axe and Shield 2: | even more fail with deceptive |
* Teetonka chugs the minor healing potion, for 5 hp recovered.
Skeleton, Small Mace 1: | Health check result: failed by 2 |
Teetonka: | sorry didn't mean to hit that macro |
* Skeleton, Small Mace 1 drops it's mace as it clatters to the floor
Fiona Firedrake: | ((Ooh, is my friend dead?)) |
Skeleton, Small Mace 1: | just failed major wound |
* Teetonka chugs the Major healing potion, for 6 hp recovered.
Gharza Brokentooth has received initiative.
Skeleton, Small Mace 1: |
Round Number 6: You are up, Gharza Brokentooth!!
Skeleton, Shortsword and Shield, get ready to go!
|
Sharpe: | Thanks. Okay . . . |
Sharpe: | First HT roll to stay awake |
Sharpe: | Oh, wait, no, I didn't get hit |
Skeleton, Small Mace 1: | right |
Skeleton, Small Mace 1: | double damage from staff on skeles |
Skeleton, Small Mace 1: | you could hit small mace 3 from where you are. |
Sharpe: | Through the threshold? Okay. |
Skeleton, Small Mace 1: | any point in your hex to any point in his is the rule right? |
Sharpe: | How fast have they been crawling? |
Skeleton, Small Mace 1: | 1 per so far |
Sharpe: | What is their Move right now, in other words |
Sharpe: | Okay, I'm going to attack, then step back. |
Sharpe: | Do the archers have a shot on her? |
Skeleton, Small Mace 1: | she's got missile shield running |
Sharpe: | I don't think I would count prone |
Skeleton, Small Mace 1: | forgot about that |
Sharpe: | Seeing no danger in range after I step back |
Skeleton, Small Mace 1: | *nod |
Skeleton, Small Mace 1: | roll it? |
* Sharpe rolls: 3d6 => 10
Skeleton, Small Mace 3: | Dodge(2) result: CRITICALLY FAILED by 10 |
* Sharpe rolls: 1d+2 => 1
* Sharpe rolls: 1d6+2 => 6 + 2 = 8
Skeleton, Small Mace 1: | 0 1 |
* Skeleton, Small Mace 3 stops moving
Skeleton, Small Mace 3: |
Round Number 7: You are up, Skeleton, Shortsword and Shield!!
Skeleton, Spear, get ready to go!
|
Sharpe: | ((Can I write AoA somehow above her?)) |
Skeleton, Small Mace 1: | IQ check result: failed by 8 |
Sharpe: | ((I didn't see a tool)) |
Teetonka: | right click edit |
Teetonka: | and there's a notes box |
Teetonka: | Label box will be visible when you mouse over |
Skeleton, Shortsword and Shield 2: | Vondur Stouthammer is my target! Shortsword in the chest (14): '' result: «succeeded by 4 » OU 6 cutting or -1 damage and impaling |
Skeleton, Shortsword and Shield 2: (( potential hit on Vondur ))
* Skeleton, Small Mace 2 climbs to kneeling
Sharpe: | ((This is still same turn, right? lol sorry.)) |
Skeleton, Small Mace 2: (( new round ))
Sharpe: | Retreating Parry at 14 |
* Sharpe rolls: 3d6 => 9
Skeleton, Small Mace 1: | IQ check result: failed by 8 |
* Skeleton, Axe and Shield 3 crawls forward
* Skeleton, Spear 3 steps back and turns reading an action to stab at fiona
Skeleton, Spear 4: | Skeleton, Axe and Shield 1 is my target! Spear in the chest (14): '' result: «succeeded by 2 » OU 6 Impaling |
Sharpe: | ((Sorry, my screen has been down lower than needed to see Teetonka. Am I in your way?)) |
Skeleton, Spear 3: (( oh that spear was at vondur ))
* Sharpe rolls: 3d6 => 3
Skeleton, Bow 1: | step anf draw |
Sharpe: | Critical success on Block |
* Skeleton, Bow 3 steps and draws the bow
Skeleton, Bow 3: | Critical Miss: 8, Weapon Unready |
* Skeleton, Spear 4 's weapon goes off balance
* Skeleton, Bow 3 steps and draws
Vondur Stouthammer has received initiative.
Skeleton, Bow 4: |
Round Number 7: You are up, Vondur Stouthammer!!
Bowgre Stretazuma, get ready to go!
|
Sharpe: | Step and Attack, RS. This time, I'll remember I'm a Weapon Master and will halve the penalty. |
Sharpe: | 20-3=17 to random loc |
* Sharpe rolls: 3d6 => 9
Skeleton, Bow 4: | Hit Location: 12, Left Arm. |
Skeleton, Bow 4: (( which one is that at? ))
Skeleton, Shortsword and Shield 2: | Dodge(11) result: succeeded by 0 |
Sharpe: | He's the only one around, right? |
* Skeleton, Shortsword and Shield 2 gets out of reach of the swing
Skeleton, Shortsword and Shield 2: (( you are reach two with that thing aren't you? ))
Skeleton, Shortsword and Shield 2: | oh and spear 4 to your east |
Sharpe: | There are two in that hex, ok |
Sharpe: | Um, mind if I don' |
Skeleton, Shortsword and Shield 2: (( moved the other ))
Sharpe: | I thought I was Reach 1 |
Skeleton, Shortsword and Shield 2: | sure that's fine |
Skeleton, Shortsword and Shield 2: | edged rapier is the cadillac of fencing weapons |
Sharpe: | Oh,it's the only fencing weapon I've used. Great weapon! |
Skeleton, Shortsword and Shield 2: (( I feel I should point out spear can tag you from where he is as well ))
Sharpe: | Okay, thanks. Leg attack on him. 20, -3 RS, -2 Leg, -2 Deceptive=13 |
Skeleton, Spear 4: | Dodge(10) result: succeeded by 2 |
Bowgre Stretazuma has received initiative.
Skeleton, Shortsword and Shield 2: |
Round Number 7: You are up, Bowgre Stretazuma!!
Teetonka, get ready to go!
|
* Sharpe rolls: 3d6 => 11
Stonemaul Ironbeard: | (Hey did I miss a turn, how did that skeleton get an extra step away from me? |
Skeleton, Shortsword and Shield 2: | Oh, I dodged before you rolled, sorry |
Skeleton, Shortsword and Shield 2: | I may have double moved when I shouldn't have. |
Skeleton, Shortsword and Shield 2: | yeah, misused init |
* Bowgre Stretazuma swings at skeleton 12
Skeleton, Bow 3: | Dodge(9) result: failed by 4 |
* Kyle rolls: 2d6+2 => 10 + 2 = 12
Skeleton, Bow 3: | Health check result: succeeded by 3 |
Teetonka has received initiative.
Bowgre Stretazuma has received initiative.
Teetonka has received initiative.
Skeleton, Bow 3: |
Round Number 7: You are up, Teetonka!!
Stonemaul Ironbeard, get ready to go!
|
* Teetonka chugs the minor healing potion, for 4 hp recovered.
Stonemaul Ironbeard has received initiative.
Skeleton, Bow 3: |
Round Number 7: You are up, Stonemaul Ironbeard!!
Fiona Firedrake, get ready to go!
|
Stonemaul Ironbeard: | (Are the bowman on 'fire this turn' turn?) |
Stonemaul Ironbeard: | (except guy 4 who is reset) |
Skeleton, Bow 3: | all out defense wouldn't be awful |
Skeleton, Bow 3: (( I think you mean spear 4 ))
Stonemaul Ironbeard: | (oh- that was a spearman?) |
Skeleton, Bow 3: (( with the crit fumble caused by a crit active def? yeah ))
Stonemaul Ironbeard: | *All out defense, two defenses. |
Fiona Firedrake has received initiative.
Skeleton, Bow 3: |
Round Number 7: You are up, Fiona Firedrake!!
Gharza Brokentooth, get ready to go!
|
Fiona Firedrake: | Two slashes at Small Mace 1, Rapid Strike, 14 |
* Kalzazz rolls: 3d6 => 10
* Kalzazz rolls: 3d6 => 8
Fiona Firedrake: | 2 potential |
Skeleton, Small Mace 1: | Dodge(6) result: failed by 6 |
Skeleton, Small Mace 1: | Dodge(6) result: failed by 3 |
* Kalzazz rolls: 2d6+1 => 9 + 1 = 10
* Kalzazz rolls: 2d6+1 => 9 + 1 = 10
Skeleton, Small Mace 1: | 0 1 |
Gharza Brokentooth has received initiative.
Skeleton, Small Mace 1: |
Round Number 7: You are up, Gharza Brokentooth!!
Skeleton, Shortsword and Shield, get ready to go!
|
Gharza Brokentooth has received initiative.
* Skeleton, Small Mace 1 stops moving
Sharpe: | Step and attack to shield guy |
* Sharpe rolls: 3d6 => 15
Skeleton, Small Mace 1: |
Round Number 8: You are up, Skeleton, Shortsword and Shield!!
Skeleton, Spear, get ready to go!
|
* Skeleton, Shortsword and Shield crawls forward
Skeleton, Shortsword and Shield 2: | Gharza Brokentooth is my target! Shortsword in the chest (14): '' result: «succeeded by 2 » OU 3 cutting or -1 damage and impaling |
* Sharpe rolls: 3d6 => 11
Skeleton, Shortsword and Shield: | you did it! |
Skeleton, Shortsword and Shield: | wait, do you get a retreat? just used the step to attack? |
Skeleton, Shortsword and Shield: | I don't think the defense pends on it |
Sharpe: | You can retreat if all you used was a step, yes. |
Teetonka: (( You don't "share" teh step with your regular maneuver ))
Skeleton, Shortsword and Shield: | *nod |
Sharpe: | But, I made it regardless |
* Skeleton, Small Mace 2 stands up
Fiona Firedrake: | ((You can step and retreat same round, not allowing that is a house rule some folks use)) |
Sharpe: | ((It honestly makes sense.)) |
Sharpe: | ((I mean, that it shouldn't be allowed)) |
* Skeleton, Axe and Shield 3 crawls forward
java.lang.IndexOutOfBoundsException: Index: 8, Size: 5 error executing expression tok = json.get(ids, targetNum).
Skeleton, Spear 3: | Skeleton, Axe and Shield is my target! Spear in the chest (14): '' result: «succeeded by 6 » OU 8 Impaling |
Skeleton, Axe and Shield 3: | actually at fiona |
Fiona Firedrake: | "Yay! Finally you noticed me!" |
* Kalzazz rolls: 3d6 => 10
Skeleton, Spear 4: | Teetonka is my target! Spear in the chest (14): '' result: «succeeded by 6 » OU 4 Impaling |
Skeleton, Axe and Shield 3: (( sorry Bruno, softer target came into reach ))
Teetonka: | Shield Block (11) result: succeeded by 0 |
Teetonka: (( that's why I have a shield! ))
java.lang.IndexOutOfBoundsException: Index: 38, Size: 26 error executing expression tok = json.get(ids, targetNum).
Skeleton, Bow 1: | Teetonka is my target!] Bow in the chest (14): '' result: «succeeded by 6 » Acc 3, Shots 1(2), Bulk -8 2 Impaling |
Skeleton, Axe and Shield 3: | not really at you |
Skeleton, Axe and Shield 3: | at stonemaul |
Skeleton, Axe and Shield 3: | who's close enough to not yield a penalty |
Stonemaul Ironbeard: | Did we decide if command worked on the undead or they were immune? |
Skeleton, Axe and Shield 3: | immune |
Stonemaul Ironbeard: | the rules don't seem to indicate immunity. |
Skeleton, Axe and Shield 3: | The rules for spells |
Sharpe: | "Immunity to All Mind Control" in regular GURPS |
Stonemaul Ironbeard: | ah, ok. |
Stonemaul Ironbeard: | *Stonemaul will block. |
Stonemaul Ironbeard: | Block (13) result: succeeded by 3 |
java.lang.IndexOutOfBoundsException: Index: 45, Size: 26 error executing expression tok = json.get(ids, targetNum).
Skeleton, Bow 3: | Teetonka is my target!] Bow in the chest (14): '' result: «succeeded by 6 » Acc 3, Shots 1(2), Bulk -8 5 Impaling |
Skeleton, Axe and Shield 3: | again not you |
Skeleton, Axe and Shield 3: | > |
Bowgre Stretazuma: | Dodge(11) result: succeeded by 0 |
Skeleton, Bow 4: | Skeleton, Axe and Shield is my target!] Bow in the chest (14): '' result: «succeeded by 2 » Acc 3, Shots 1(2), Bulk -8 6 Impaling |
Bowgre Stretazuma: | that one's for you star |
Stonemaul Ironbeard: | I can either dodge twice or block again once right? |
Stonemaul Ironbeard: | since I have not used my two defenses yet. |
Sharpe: | If you've not blocked, you can block |
Sharpe: | Otherwise, you're dodging. |
Bowgre Stretazuma: | yeah looks like double dodge is the trick here |
Sharpe: | Retreat doesn't work on this, either. But dropping does. Not that you would want to do that. |
Stonemaul Ironbeard: | (Dropping would be ok- its three turns for them to reload and nothing else dangerous is in proxmity) |
Skeleton, Bow 4: (( would take 3 seconds to get back up though ))
Skeleton, Bow 4: | you'd be counting on bowgre to keep those things occupied. |
Sharpe: | ((Who's that dead looking guy down in the bottom left?)) |
Skeleton, Bow 4: | up to you. |
Fiona Firedrake: | ((With Bwgres helps I doubht any of them will be alive in 3 seconds)) |
Stonemaul Ironbeard: | (I can't remember; if your at HP 2 is your move for dodge purposes reduced?) |
Teetonka: (( dodge isn't based on move? ))
Fiona Firedrake: | (( 1/3 HP)) |
Stonemaul Ironbeard: | (yea, I am at less than 1/3 HP) |
Skeleton, Bow 4: | 1/3 hp cuts dodge in half |
Fiona Firedrake: | (( er 1/3)) |
Skeleton, Bow 4: | just flat in half :( |
Skeleton, Bow 4: | those arrows will be the death of you :( |
Sharpe: | ((Dodge and Drop might be in order, then)) |
Fiona Firedrake: | ((it does not recognize less than symbol? (( |
Skeleton, Bow 4: | it tries to look for code inside. |
Teetonka: (( it's html ))
Skeleton, Bow 4: | I think getting down is probably the right call |
Stonemaul Ironbeard: | What's the bonus for drop? |
Stonemaul Ironbeard: | Dodge(9) result: succeeded by 0 |
Stonemaul Ironbeard: | (YEA!) |
Vondur Stouthammer has received initiative.
Skeleton, Bow 4: |
Round Number 8: You are up, Vondur Stouthammer!!
Bowgre Stretazuma, get ready to go!
|
Sharpe: | Skill is 19, Rapid Strike -3, -2 Deceptive = 14 |
* Sharpe rolls: 3d6 => 8
Skeleton, Shortsword and Shield 2: | Dodge(9) result: failed by 7 |
* Sharpe rolls: 3d6 => 10
Teetonka: (( my discord is fubar ))
* Sharpe rolls: 2d6+2 => 5 + 2 = 7
Skeleton, Shortsword and Shield 2: | Health check result: succeeded by 4 |
* Bowgre Stretazuma you hit
Sharpe: | Okay, second rapid strike |
* Sharpe rolls: 3d6 => 14
Skeleton, Shortsword and Shield 2: | Dodge(5) result: failed by 5 |
* Sharpe rolls: 2d6+1 => 7 + 1 = 8
Skeleton, Shortsword and Shield 2: | Health check result: failed by 4 |
* Skeleton, Shortsword and Shield 2 drops it's weapons and clatters to the floor stunned
Bowgre Stretazuma has received initiative.
Skeleton, Shortsword and Shield 2: |
Round Number 8: You are up, Bowgre Stretazuma!!
Teetonka, get ready to go!
|
* Kyle steps and attacks with his broadsword rolling 9 vs 16
Skeleton, Bow 1: | Dodge(9) result: succeeded by 0 |
Teetonka has received initiative.
Kyle: |
Round Number 8: You are up, Teetonka!!
Stonemaul Ironbeard, get ready to go!
|
Sharpe is disconnected.
* Teetonka steps up and Axes Skeleton, Spear 4 a personal question.
Teetonka: | Axe swing in the leg (14): '' result: «succeeded by 2 » Dwarven axe, can parry after attacking doing 9 cut |
Skeleton, Spear 4: | Dodge(11) result: failed by 2 |
Sharpe has connected.
Skeleton, Spear 4: | Health check result: failed by 4 |
* Skeleton, Spear 4 falls to the floor dropping it's weapon
Stonemaul Ironbeard has received initiative.
Skeleton, Spear 4: |
Round Number 8: You are up, Stonemaul Ironbeard!!
Fiona Firedrake, get ready to go!
|
Stonemaul Ironbeard has received initiative.
Stonemaul Ironbeard: | wait nevermind I dropped. |
Stonemaul Ironbeard: | *Stonemaul rises to his knees, switches his mace to his buckler hand, and starts concentrating on a sunbolt. |
Skeleton, Spear 4: (( I think you get one of those ))
Bruno is disconnected.
Skeleton, Spear 4: | change position or ready or concentrate |
Stonemaul Ironbeard: | (position change is move action pretty sure, same as step) |
Fiona Firedrake: | ((the knees to standing thing is a step but prone to knees is a change position)) |
Stonemaul Ironbeard: | (ok; just gets to his kness then) |
Fiona Firedrake has received initiative.
Skeleton, Spear 4: |
Round Number 8: You are up, Fiona Firedrake!!
Gharza Brokentooth, get ready to go!
|
Fiona Firedrake: | Step and attack spear guy, deceptive -4/-2 |
* Kalzazz rolls: 3d6 => 12
Fiona Firedrake: | Potential |
Skeleton, Spear 3: | Dodge(11) result: succeeded by 0 |
Skeleton, Spear 4: | failed to dodge |
Fiona Firedrake: | "Awww . . . " |
Skeleton, Spear 4: | deceptive wasn't factored |
Skeleton, Spear 4: | gimme damage |
* Kalzazz rolls: 2d6+1 => 5 + 1 = 6
Skeleton, Spear 3: | Health check result: succeeded by 1 |
Gharza Brokentooth has received initiative.
Skeleton, Spear 3: |
Round Number 8: You are up, Gharza Brokentooth!!
Skeleton, Shortsword and Shield, get ready to go!
|
* Sharpe rolls: 3d6 => 8
Skeleton, Axe and Shield 3: | Dodge(2) result: failed by 9 |
Skeleton, Spear 3: (( roll damage! ))
* Sharpe rolls: 1d6+2 => 6 + 2 = 8
Skeleton, Axe and Shield 3: | 0 1 |
* Skeleton, Axe and Shield 3 stops moving
Skeleton, Axe and Shield 3: |
Round Number 9: You are up, Skeleton, Shortsword and Shield!!
Skeleton, Spear, get ready to go!
|
* Skeleton, Shortsword and Shield crawls forward
Skeleton, Shortsword and Shield: |
Round Number 9: You are up, Skeleton, Spear!!
Skeleton, Bow, get ready to go!
|
Skeleton, Shortsword and Shield: |
Round Number 9: You are up, Skeleton, Bow!!
Skeleton, Small Mace 2, get ready to go!
|
Skeleton, Shortsword and Shield: |
Round Number 9: You are up, Skeleton, Small Mace 2!!
Skeleton, Axe and Shield 3, get ready to go!
|
* Skeleton, Small Mace 2 move and attacks
Skeleton, Small Mace 2: | Bowgre Stretazuma is my target! Mace in the chest (14): result: «failed by 1 » OU 7 crushing |
Skeleton, Small Mace 2: |
Round Number 9: You are up, Skeleton, Axe and Shield 3!!
Skeleton, Spear 3, get ready to go!
|
Skeleton, Small Mace 2: |
Round Number 9: You are up, Skeleton, Spear 4!!
Skeleton, Bow 1, get ready to go!
|
java.lang.IndexOutOfBoundsException: Index: 8, Size: 5 error executing expression tok = json.get(ids, targetNum).
Skeleton, Spear 3: | Skeleton, Axe and Shield is my target! Spear in the chest (14): '' result: «succeeded by 4 » OU 4 Impaling |
* Skeleton, Small Mace 2 actually at fiona
Skeleton, Small Mace 2: | potential |
* Fiona Firedrake tries to parry
* Kalzazz rolls: 3d6 => 9
Skeleton, Spear 4: | IQ check result: failed by 7 |
* Skeleton, Spear 4 claws at Teeto 9
Skeleton, Spear 4: |
Round Number 9: You are up, Skeleton, Bow 1!!
Skeleton, Bow 2, get ready to go!
|
* Skeleton, Bow 1 draws an arrow and steps
* Skeleton, Bow 3 draws an arrow and steps
* Skeleton, Bow 4 draws an arrow and steps
Vondur Stouthammer has received initiative.
Skeleton, Bow 4: |
Round Number 9: You are up, Vondur Stouthammer!!
Bowgre Stretazuma, get ready to go!
|
Sharpe: | 19, -3 RS, -4 DA = 12 |
* Sharpe rolls: 3d6 => 8
Skeleton, Spear 4: | Dodge(5) result: failed by 3 |
Skeleton, Spear 4: | sounds right |
* Sharpe rolls: 2d6+3 => 7 + 3 = 10
Skeleton, Spear 4: (( moving things for clarity ))
Vondur Stouthammer has received initiative.
Sharpe: | Second Rapid Strike |
Skeleton, Spear 4: | technically the corpses are still there and cost an extra move point to go through |
Sharpe: | Shortsword is within range, it seems |
* Sharpe rolls: 3d6 => 9
Skeleton, Shortsword and Shield: | Dodge(1) result: failed by 7 |
* Sharpe rolls: 2d6+3 => 9 + 3 = 12
Vondur Stouthammer has received initiative.
Bowgre Stretazuma has received initiative.
Skeleton, Spear 4: |
Round Number 9: You are up, Bowgre Stretazuma!!
Teetonka, get ready to go!
|
Fiona Firedrake: | Bowgre sprints nimbly around the skeletons to try and bury his shield in Bow 3s back! (Move and Attack, Shield rush) |
Fiona Firedrake: | ((No, its a shield rushm, he moves all 7 hexes to go around and move into close combat with 3 there)) |
* Kalzazz rolls: 3d6 => 7
Fiona Firedrake: | Potential! And its a runaround so -2 to defend! |
Skeleton, Bow 3: | Dodge(4) result: CRITICALLY FAILED by 10 |
Fiona Firedrake: | ((Okay, 1d-1 base slam, +3 for move 7, +2 for shield, so 1d+4 crush!)) |
* Kalzazz rolls: 1d6+4 => 3 + 4 = 7
* Skeleton, Bow 3 falls to the ground not moving
Skeleton, Bow 3: (( remind me new slam rules ))
Skeleton, Bow 3: (( how much damage do you take? ))
Fiona Firedrake: | ((He takes Thr -2, +3 for speed, -2 for shield)) |
Fiona Firedrake: | ((Though I think skeletons may have a penalty to slamming)) |
Skeleton, Bow 3: | they are skinny I think |
Skeleton, Bow 3: | I don't see anything on the sheet for it. |
Fiona Firedrake: | ((So they do their Thr -2, +3 for speed, -2 for shield to Bowgre)) |
* Kyle rolls: 1d6-2 => 2 - 2 = 0
Skeleton, Bow 3: | so yeah, no damage to bow |
Fiona Firedrake: | His tough half ogre skin takes it like a champ! |
Teetonka has received initiative.
Skeleton, Bow 3: |
Round Number 9: You are up, Teetonka!!
Stonemaul Ironbeard, get ready to go!
|
* Teetonka move and attacks spear skeleton
Teetonka: | Axe swing in the chest (14): result: «failed by 5 » Dwarven axe, can parry after attacking doing 7 cut |
Stonemaul Ironbeard has received initiative.
Teetonka: |
Round Number 9: You are up, Stonemaul Ironbeard!!
Fiona Firedrake, get ready to go!
|
Stonemaul Ironbeard: | Stonemaul gets to his feet, steps twoards Skeleton, bow 1 and smashes him with a mace |
Kyle: | I think that might count as move and attack |
Kyle: | since you burn a step to get up and a step to move |
Fiona Firedrake: | ((if you use the step to get up dont get to also step to move)) |
Fiona Firedrake: | ((Yeah, he kneeled last turn)) |
Fiona Firedrake: | ((He could stay on his knees and step on his knees over to the skeleton and mace smash?)) |
Stonemaul Ironbeard: | (That was my orriginal question) |
Sharpe: | "You can switch between kneeling and standing (only!) as the “step” portion of any maneuver that allows a step – you don’t need Change Posture for that. This is instead of using the step to move." |
Kyle: | could concentrate on a spell |
Sharpe: | So, no, he can't step. |
Fiona Firedrake: | ((Right, but can he step while kneeling? Move 1 hex in any direction while on his knees)) |
Sharpe: | I asked Kromm about another posture and he made it clear that if you can move, you can step |
Kyle: | -2 to attack in that stance |
Kyle: | but still just a step |
Sharpe: | right! Just saying. |
Sharpe: | He can move, so he can step |
Kyle: | amusingly this isn't any worse move than when he's standing |
Stonemaul Ironbeard has received initiative.
Stonemaul Ironbeard: | Unfortuantely I've got to contend with Skeleton, small mace there, so the -2 to defense may be terrible. |
Sharpe: | Well, we're about all done up here. |
Stonemaul Ironbeard: | But whatever, he shuffles forward on his knees and swings at Skeleton,bow 1 |
Kyle: (( he was after bowgre while you were facedown on the ground, may reasses his options once you start getting hostile again ))
Stonemaul Ironbeard: | Mace swing in the chest (15): '' result: «succeeded by 3 » Dwarven mace, can parry after attacking doing 8 cr |
Skeleton, Bow 1: | Dodge(11) result: succeeded by 3 |
Stonemaul Ironbeard: | but he looses his knocking of the arrow if he's doding right? |
Sharpe: | Not that I'm aware. |
Stonemaul Ironbeard: | well that was a total waste then. |
* Fiona Firedrake tries to double slash Spear 3 (Rapid Strike, need 14)
Kyle: | eh, you had a chance to take him out |
* Kalzazz rolls: 3d6 => 6
* Kalzazz rolls: 3d6 => 11
Fiona Firedrake: | 2 potential |
Kyle: | doesn't take much with a mace to hand |
Fiona Firedrake: | And spear 3 has enough damage dodge is slowed |
Skeleton, Spear 3: | Dodge(6) result: succeeded by 0 |
Skeleton, Spear 3: | Dodge(6) result: failed by 6 |
* Kalzazz rolls: 2d6+1 => 12 + 1 = 13
Stonemaul Ironbeard has received initiative.
Fiona Firedrake has received initiative.
Skeleton, Spear 3: |
Round Number 9: You are up, Fiona Firedrake!!
Gharza Brokentooth, get ready to go!
|
Gharza Brokentooth has received initiative.
Skeleton, Spear 3: |
Round Number 9: You are up, Gharza Brokentooth!!
Skeleton, Spear, get ready to go!
|
* Skeleton, Spear 3 stops moving
Sharpe: | ((Who's turn is it?)) |
Skeleton, Spear 3: | I don't see many good options for her right now other than moving forward I guess |
Skeleton, Spear 3: | with missile shield up there's not much risk |
Sharpe: | Okay, that's what she'll do |
Sharpe: | I'm guessing that's as far as she can go due to the body |
Skeleton, Spear 3: | there's actually a small mountain of bodies in that hallway |
Skeleton, Spear 3: | but we'll let it stand |
Sharpe: | do I need to go back? |
Skeleton, Spear 3: | I don't imagine it'll make much difference |
Skeleton, Spear 3: |
Round Number 10: You are up, Skeleton, Spear!!
Skeleton, Bow, get ready to go!
|
Skeleton, Spear 3: |
Round Number 10: You are up, Skeleton, Bow!!
Skeleton, Small Mace 2, get ready to go!
|
Skeleton, Spear 3: |
Round Number 10: You are up, Skeleton, Small Mace 2!!
Skeleton, Bow 1, get ready to go!
|
Skeleton, Small Mace 2: | Stonemaul Ironbeard is my target! Mace in the chest (14): '' result: «succeeded by 5 » OU 4 crushing |
Skeleton, Small Mace 2: | Stoney save yourself! |
Stonemaul Ironbeard: | (how did it move two steps and still swing without it being a wild swing?) |
Skeleton, Small Mace 2: | don't forget the arrow though |
Skeleton, Small Mace 2: | wasn't it just one south? |
Stonemaul Ironbeard: | (no.) |
Skeleton, Small Mace 2: | Pretty sure I moved one, if I'm wrong it could be wild |
Stonemaul Ironbeard: | (it was two SE) |
Skeleton, Small Mace 2: | I trust you, we'll go with it being wild. |
Sharpe: | That's what you mean? |
Stonemaul Ironbeard: | (Er, two SW) |
Skeleton, Small Mace 2: | although it still succeeds with move and attack |
Fiona Firedrake: | ((Well, succeed by 5 on 14 is still a succeed by 0 vs 9 so doesnt matter much)) |
Skeleton, Small Mace 2: | yeah, attack stands |
Skeleton, Small Mace 2: | but is move and attack |
Stonemaul Ironbeard: | Parry- I can parry the mace. |
Skeleton, Small Mace 2: | right! |
Stonemaul Ironbeard: | Parry (14) result: succeeded by 8 |
Skeleton, Small Mace 2: | Woo! |
Skeleton, Small Mace 2: |
Round Number 10: You are up, Skeleton, Bow 1!!
Skeleton, Bow 2, get ready to go!
|
* Skeleton, Bow 1 fire and step
java.lang.IndexOutOfBoundsException: Index: 38, Size: 26 error executing expression tok = json.get(ids, targetNum).
Skeleton, Bow 1: | Teetonka is my target!] Bow in the chest (14): '' result: «succeeded by 9 » Acc 3, Shots 1(2), Bulk -8 3 Impaling |
Skeleton, Bow 1: | actually at stonemaul |
Skeleton, Bow 1: | I've got to figure out why that macro fails so much |
Stonemaul Ironbeard: | Block (13) result: succeeded by 1 |
Skeleton, Bow 1: |
Round Number 10: You are up, Skeleton, Bow 2!!
Skeleton, Bow 4, get ready to go!
|
Skeleton, Bow 1: |
Round Number 10: You are up, Skeleton, Bow 4!!
Vondur Stouthammer, get ready to go!
|
java.lang.IndexOutOfBoundsException: Index: 45, Size: 26 error executing expression tok = json.get(ids, targetNum).
* Skeleton, Bow 1 shoots at bowgre
Skeleton, Bow 4: | Teetonka is my target!] Bow in the chest (14): '' result: «succeeded by 9 » Acc 3, Shots 1(2), Bulk -8 5 Impaling |
Skeleton, Bow 1: | no idea why that works that way |
Skeleton, Bow 1: (( by my count you can't dodge ))
Skeleton, Bow 1: (( wrong? ))
Stonemaul Ironbeard: | (Why can't he dodge) |
Stonemaul Ironbeard: | (He did a move and attack; did not go all out) |
Fiona Firedrake: | ((He started i my side hex and moved tothe intersection of my side and rear, so I thought would be -2)) |
Skeleton, Bow 1: | fair enough |
Skeleton, Bow 1: | dodge at -2 |
* Kalzazz rolls: 3d6 => 10
Skeleton, Bow 1: | to the torso |
Fiona Firedrake: | 8 after mods |
Fiona Firedrake: | Curses! Thats enough to slow Bowgre |
Sharpe: | Good thing that wasn't a vitals shot |
Vondur Stouthammer has received initiative.
Skeleton, Bow 1: |
Round Number 10: You are up, Vondur Stouthammer!!
Bowgre Stretazuma, get ready to go!
|
Skeleton, Bow 1: | their skills are sketchy for vitals hits |
Sharpe: | Move me down as far as I can go, would ya? |
Skeleton, Bow 1: | what is your move? |
Skeleton, Bow 1: | I'll go with that |
Sharpe: | I don't think I'm encumbered |
Skeleton, Bow 1: | I want this over. |
Skeleton, Bow 1: | colarmel actually drops his backpack when he fights. |
Skeleton, Bow 1: | it's in the hallway and you'd probably want it. |
Sharpe: | It's common to do so. Well, I'll geet it when fight is done. |
Bowgre Stretazuma has received initiative.
Skeleton, Bow 1: |
Round Number 10: You are up, Bowgre Stretazuma!!
Teetonka, get ready to go!
|
Fiona Firedrake: | Bowgre is in pain, he lurches about and comes at the skeleton who shot him sword flashing |
Fiona Firedrake: | Need 12 due to shock |
* Kalzazz rolls: 3d6 => 6
Fiona Firedrake: | Potential |
Skeleton, Bow 4: | Dodge(11) result: succeeded by 2 |
Teetonka has received initiative.
* Teetonka moves and attacks the skeleton
Teetonka: | Axe swing in the chest (14): '' result: «failed by 1 » Dwarven axe, can parry after attacking doing 8 cut |
Stonemaul Ironbeard has received initiative.
Teetonka: |
Round Number 10: You are up, Stonemaul Ironbeard!!
Fiona Firedrake, get ready to go!
|
Fiona Firedrake: | ((I vote he stands and swings for the maceskel)) |
* Stonemaul Ironbeard swings at the maceling
* Kyle rolls: 3d6 => 11
Skeleton, Small Mace 2: | Dodge(6) result: failed by 6 |
* Kyle rolls: 1d6+5 => 4 + 5 = 9
Stonemaul Ironbeard has received initiative.
Fiona Firedrake has received initiative.
Stonemaul Ironbeard: |
Round Number 10: You are up, Fiona Firedrake!!
Gharza Brokentooth, get ready to go!
|
* Fiona Firedrake lurches after the nearest bow skeleton with a careeningly wild swing (Move and Attack, to far for shield rusj, but can swing sword. Capped at 9)
* Kalzazz rolls: 3d6 => 7
Fiona Firedrake: | Potential |
Skeleton, Bow 1: | Dodge(11) result: CRITICALLY SUCCEEDED by 7 |
Gharza Brokentooth has received initiative.
Skeleton, Bow 1: |
Round Number 10: You are up, Gharza Brokentooth!!
Skeleton, Spear, get ready to go!
|
Gharza Brokentooth has received initiative.
Gharza Brokentooth has received initiative.
Gharza Brokentooth has received initiative.
Skeleton, Bow 1: | Critical Miss: 14, Swing->Weapon flies 1d yds, 50% front/back, any target rolls DX or takes half damage. Thrust->Drop weapon |
Skeleton, Bow 1: | Dexterity check result: succeeded by 6 |
Skeleton, Bow 1: (( bowgre has to roll dx or get hit by a flying sword ))
* Kalzazz rolls: 3d6 => 6
Fiona Firedrake: | Bowgre dodges that sword! |
the flashing sword flies through the air landing at bowgre's feet
Fiona Firedrake: | Bowgre, "Do I look like a skeleton to you?" |
Sharpe: | Move and Attack, Skel Bow 1. |
Skeleton, Bow 1: | Dodge(11) result: failed by 5 |
Skeleton, Bow 1: | you better succeed! |
* Sharpe rolls: 3d6 => 16
Skeleton, Bow 1: |
Round Number 11: You are up, Skeleton, Bow 1!!
Skeleton, Bow 4, get ready to go!
|
Starslayer is disconnected.
* Skeleton, Bow 1 draws an arrow and retreats... somewhere
Skeleton, Bow 1: |
Round Number 11: You are up, Skeleton, Bow 4!!
Vondur Stouthammer, get ready to go!
|
* Skeleton, Bow 4 draws an arrow and retreats
Vondur Stouthammer has received initiative.
Skeleton, Bow 4: |
Round Number 11: You are up, Vondur Stouthammer!!
Bowgre Stretazuma, get ready to go!
|
Sharpe: | Sorry, had to pee break |
Bowgre Stretazuma has received initiative.
Skeleton, Bow 4: |
Round Number 11: You are up, Bowgre Stretazuma!!
Teetonka, get ready to go!
|
Fiona Firedrake: | Step and attack, sword slash vs 4! |
* Kalzazz rolls: 3d6 => 14
Fiona Firedrake: | Potential |
Skeleton, Bow 4: | Dodge(11) result: succeeded by 1 |
Teetonka has received initiative.
Skeleton, Bow 4: |
Round Number 11: You are up, Teetonka!!
Stonemaul Ironbeard, get ready to go!
|
Teetonka: | Axe swing in the chest (14): result: «succeeded by 2 » Dwarven axe, can parry after attacking doing 5 cut |
Skeleton, Bow 1: | Dodge(11) result: failed by 1 |
Stonemaul Ironbeard has received initiative.
Skeleton, Bow 1: |
Round Number 11: You are up, Stonemaul Ironbeard!!
Fiona Firedrake, get ready to go!
|
* Stonemaul Ironbeard step and all out defense dodge
Fiona Firedrake has received initiative.
Stonemaul Ironbeard: |
Round Number 11: You are up, Fiona Firedrake!!
Gharza Brokentooth, get ready to go!
|
Fiona Firedrake: | Shield charge! |
Stonemaul Ironbeard: (( or step and shield bash ))
Stonemaul Ironbeard: (( either is fine with me ))
Fiona Firedrake: | Okay try shield bash then |
* Kalzazz rolls: 3d6 => 3
Stonemaul Ironbeard: | Critical Hit: 14, Major Wound effects on any damage |
Stonemaul Ironbeard: | shield damage? |
* Kalzazz rolls: 1d6 => 6
Skeleton, Bow 1: | Health check result: succeeded by 4 |
Stonemaul Ironbeard: | he's crap at dodging now though |
Gharza Brokentooth has received initiative.
Stonemaul Ironbeard: |
Round Number 11: You are up, Gharza Brokentooth!!
Skeleton, Bow 1, get ready to go!
|
Sharpe: | Attacking to torso |
* Sharpe rolls: 3d6 => 8
Skeleton, Bow 1: | Dodge(6) result: failed by 4 |
* Sharpe rolls: 1d6+2 => 5 + 2 = 7
Skeleton, Bow 1: | Health check result: failed by 3 |
Kyle: |
Round Number 12: You are up, Skeleton, Bow 1!!
Skeleton, Bow 4, get ready to go!
|
Skeleton, Bow 1: | IQ check result: failed by 5 |
Kyle: |
Round Number 12: You are up, Skeleton, Bow 4!!
Vondur Stouthammer, get ready to go!
|
* Skeleton, Bow 4 draws bow and retreats
Vondur Stouthammer has received initiative.
Skeleton, Bow 4: |
Round Number 12: You are up, Vondur Stouthammer!!
Bowgre Stretazuma, get ready to go!
|
Skeleton, Bow 4: | moving pretty quick now |
Sharpe: | Wishing there was Heroic Charge here |
Skeleton, Bow 4: | yeah extra effort for melee i think is the worst thing they dropped |
Sharpe: | I don't think WM helps this. |
Sharpe: | Just capped at 9 still |
Skeleton, Bow 4: | just take your 9 skill lumps :P |
* Sharpe rolls: 3d6 => 8
Skeleton, Bow 4: | which one? |
Sharpe: | 4. I thought the one was dead. |
Skeleton, Bow 4: | down and stunned |
Skeleton, Bow 4: | weapon out of and |
Skeleton, Bow 4: | it's a crawler now |
Sharpe: | well potential on 4 |
Skeleton, Bow 4: | Dodge(11) result: failed by 2 |
* Sharpe rolls: 2d+3 => 2
* Sharpe rolls: 2d6+3 => 6 + 3 = 9
Skeleton, Bow 4: | Health check result: failed by 2 |
Skeleton, Bow 4: | at this point |
Sharpe: | I think that about does it, eh? |
Skeleton, Bow 4: | I want to call the fight |
Skeleton, Bow 4: | the 2 skeles could in theory recover and crawl in |
Sharpe: | lol, I think that's a pretty safe bet! |
Skeleton, Bow 4: | and the deep south skeletons are turned for a nother 50 sec or so |
Skeleton, Bow 4: | but in that time you should be able to crush them |
Skeleton, Bow 4: | I'll put a summary of after action in discord later |
Skeleton, Bow 4: | this fight ended up being much more difficult than it first appeared. |
Skeleton, Bow 4: | Thanks for coming everyone |
Sharpe is disconnected.
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